Photography
Photography
Photography is an ongoing hobby of mine but a project that I greatly enjoyed was my Higher Photography which had the title of 'Modern Architecture Of The City.' For this project I was focusing on photographing architecture (mostly modern) and buildings that contain linear structures, that created bold contrasts and shadows giving them depth. Taking the photographs up close of parts of the buildings I was documenting would allow creation of abstract shapes leading to the natural lighting left on the building. To make each of the photographs more dramatic and to emphasise their form, I added a black and white filter.
During the research stage, I was interested in photographers that dedicate their portfolios to architecture such as Sebastian Weiss. He is a German architectural photographer and designer where his work focuses on street photography. He models a new uniqueness highlighting clear lines and forms found within the architecture he is photographing. Another influential photographer called Martin Waltz, also based in Germany, focuses on portrait and street photography. Waltz is a keen observer of fragility and transiency in urban life. His most popular style is dark, grainy photographs that create a large contrasted black and white image. Johnny Kerr was the last photographer I took inspiration from, particularly his project called "Abstractions". He tended to photograph buildings of a large and small scale where you received a sense of great depth in his images. He also used a black and white filter to create a dramatic atmosphere towards the viewers of his work. All three of these photographers create composed beauty in the colourless photos they produce. Each photographer uses linear abstract shapes and forms to construct their compositions and this was something I wanted to use within my portfolio.
Exploring several locations around Edinburgh, I was keen to photograph buildings that use line within their structures. The use of two materials to manufacture a building was also important as it would create great texture within my images. Using juxtaposition enabled me to capture different angles from different levels rather than relying on the camera zoom and lens. My photographs were taken in the winter months which was ideal as low lighting allowed crisp shadows to be formed. 'Modern Architecture Of The City' consists of twelve photographs from six shoots in and around the City of Edinburgh.
Photography is an ongoing hobby of mine but a project that I greatly enjoyed was my Higher Photography which had the title of 'Modern Architecture Of The City.' For this project I was focusing on photographing architecture (mostly modern) and buildings that contain linear structures, that created bold contrasts and shadows giving them depth. Taking the photographs up close of parts of the buildings I was documenting would allow creation of abstract shapes leading to the natural lighting left on the building. To make each of the photographs more dramatic and to emphasise their form, I added a black and white filter.
During the research stage, I was interested in photographers that dedicate their portfolios to architecture such as Sebastian Weiss. He is a German architectural photographer and designer where his work focuses on street photography. He models a new uniqueness highlighting clear lines and forms found within the architecture he is photographing. Another influential photographer called Martin Waltz, also based in Germany, focuses on portrait and street photography. Waltz is a keen observer of fragility and transiency in urban life. His most popular style is dark, grainy photographs that create a large contrasted black and white image. Johnny Kerr was the last photographer I took inspiration from, particularly his project called "Abstractions". He tended to photograph buildings of a large and small scale where you received a sense of great depth in his images. He also used a black and white filter to create a dramatic atmosphere towards the viewers of his work. All three of these photographers create composed beauty in the colourless photos they produce. Each photographer uses linear abstract shapes and forms to construct their compositions and this was something I wanted to use within my portfolio.
Exploring several locations around Edinburgh, I was keen to photograph buildings that use line within their structures. The use of two materials to manufacture a building was also important as it would create great texture within my images. Using juxtaposition enabled me to capture different angles from different levels rather than relying on the camera zoom and lens. My photographs were taken in the winter months which was ideal as low lighting allowed crisp shadows to be formed. 'Modern Architecture Of The City' consists of twelve photographs from six shoots in and around the City of Edinburgh.
Forming Objects
This was a six week project where we were asked to work individually to design and develop multiple responses to three typical product design 'client briefs.'
Imagining applying for a Product Design job but the application process only allows space for a 10 page portfolio. The employer wants applicants to showcase their competencies in sketching, idea generation, concept development, form creation, 3D modelling and rendering.
Our three objects were determined by Render Weekly, a platform created for industrial design rendering.
Icon Article
Icon Article
Atelier Wunderkammer presented many deliverables that were to be completed as a team or individually. As individuals, we were tasked with finding our own agenda by producing an illustrated and deeply researched article that responded to the Atelier Wunderkammer theme. We took inspiration from the British design and architecture magazine, ICON, which was established in 2003. We had to think of this piece of innovative writing as a double page spread that would be published and printed in the ICON magazine. It had to differ from previous publications by which we had to make it our own creative conceit. Delivering this made it easier to express the point of view that could inspire us as individuals to connect with the shared minds of the 'Atelier'.
Atelier Wunderkammer presented many deliverables that were to be completed as a team or individually. As individuals, we were tasked with finding our own agenda by producing an illustrated and deeply researched article that responded to the Atelier Wunderkammer theme. We took inspiration from the British design and architecture magazine, ICON, which was established in 2003. We had to think of this piece of innovative writing as a double page spread that would be published and printed in the ICON magazine. It had to differ from previous publications by which we had to make it our own creative conceit. Delivering this made it easier to express the point of view that could inspire us as individuals to connect with the shared minds of the 'Atelier'.



Memento
We have many reasons for travelling, whether it be for business or pleasure. Given the desire to explore when on vacation, accommodation plays a key part. On approaching the automatic doors of your hotel, you know your holiday experience is about to start.
Memento is a project that reviews the process of checking-in, targeting welcome packs and the experience of receiving a gift. On arrival, these packs are normally handed out at reception but are rarely memorable. Recognising this, I felt there was a definite opportunity to enhance the user experience.
I have designed a fun interaction that invites guests to play an arcade style game. Participation is permitted with a scan of a room key, to play a modernised version of “The Claw”, in selecting a gift. Each package contains items designed to enhance the experience of the location, encouraging guests to unlock the “explorer" in them and complete activities.
Packaging takes a minimalist yet consistent approach, to keep contents hidden until unboxing. Each gift becomes a keepsake after guests use it, to engage, explore and excite. The aim is to provide stimulation to enrich the creation of memories throughout their holiday.
Learn more about Memento
Development Process
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Sketchbook pages to showcase research and development